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Fortress Music

The clips below represent a work in progress. Audio assets will be updated as audio design comes closer to completion. These audio assets are segments of full pieces being used in 'Fortress,' an independently crafted iOS game by Hindrances To Progress.

Global GameJams 2011 Music

For anyone unfamiliar with Global Game Jams, info is available here. In summary, participants have 48 hours to create and finish a prototype (at the very minimum) of their own game, complete with assets and team-based coordination and input. These two pieces represent audio assets created for two levels' background music.

Robot House! Music

The SoundCloud Player features my original music composition for "Robot House!", a music side-project with a friend. I am responsible for all instrumental composition and production.

Gravia Music


This ReverbNation player features the entire "The Battle" EP, completely created by the three of us in the band. I wrote and performed all drum parts for the release, as well as creating several guitar sections, and assisting with mixing/production.

Audio Arts Production 2 Final Project

For this project, I was required to strip all original audio, and sync sound effects and music through experience in Pro Tools LE. Sound effects have post-production on them, and the music in the latter half of the video was composed by myself. All audio was mixed by myself as well.